Is SU2 able to handle step functions as inputs in the cfg file?
Hello Everyone,
I am trying to simulate the flapping motion of an airfoil, and I was wondering if there is a way to tell SU2 to vary the pitching rotation speed of the airfoil. In other words, I would like the pitching speed to be a certain constant for a given time period, then, increase/decrease that speed for the remainder of the run. Something like that could be easily made possible with a step function, but can SU2 read it? If not, what other options are available? Thanks, |
Quote:
One way you could do this is to specify the EXTERNAL motion type, which requires specifying the deformation of the surface at each time step. I suggest searching through the forum for other posts about specifying a deformation using an external surface file, which uses a similar file, and looking at the CSurfaceMovement::SetExternal_Deformation code in the SU2/Common/src/grid_movement_structure.cpp file. Otherwise, you could modify the code to introduce this functionality; starting from the rigid translation may have some advantages in that it would use rigid motion rather than deforming the mesh. |
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