Questions on Vertex Normal for 2D Cases
Hi there,
I am wondering why in the function CPhysicalGeometry::SetBoundControlVolume, the vertex normal for 2D is calculated with: Code:
vertex[iMarker][iVertex]->SetNodes_Coord(Coord_Elem_CG, Coord_Vertex); Code:
vertex[iMarker][iVertex]->SetNodes_Coord(Coord_Edge_CG, Coord_Vertex); Thanks Joel |
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