Mesh of a splitted bodypart
Hello,
I do have a task/mesh with several layers of different properities, I already created that ones and it worked. But sometimes there are two layers which have the same properties due to physical reasons there mesh should be in the same part of the part tree, also they have no common surface in the model. In my case it is the very top and the very bottem part of the object. Is that possible and how it that possible? Thank you |
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