Boundary layer issues
Hello, foamers
I'm having trouble adding boundary layers to my mesh. I've been tinkering with the layer controls as well as reading related threads in here, but I wasn't able to create the boundary layer. I tried attaching my sHMDict, blockMeshdict and the outputs but it didn't let me, for some reason, so I've put them on pastebin. sHM: https://pastebin.com/BSfdWWkv blockMesh: https://pastebin.com/ub3iKxNC layer output: https://pastebin.com/tvAqjd3t Does anybody know what's wrong? Thanks in advance. Lucas |
Hello Lucas,
You already have alotof cells having pyramid volume less the 1e-13. Try to use a much smaller value for pyramid volume (may be like 1e-20). Also you are using relative size false. Are you sure your mesh cell size is in the same range? Regards |
1 Attachment(s)
Hello! Thanks for the reply!
I was using "relativeSize True" before so I decided to try it the other way. My geometry is an aneurysm about 5cm long. I tried out your suggestion and unfortunately it didn't yield any different results. Here's the output: https://pastebin.com/theQhMTX Also I have attached what a slice of my geometry looks like after snap, but before layers. (After I run with addLayers on i get that exact same result) Regards, Lucas |
How is your mesh quality before adding layers with pyramid volume <1e-20. May be you can try with relative size true starting with one layer. If you like, you can upload your case here and I can try myself (I will be able to test on manday).
Regards |
Hi,
I've uploaded my case here: https://www.dropbox.com/s/1x24dhqtig...urysm.zip?dl=0 I ran checkMesh and it didn't give me any errors. I'll try changing other settings. Thanks for the help! |
Use default meshQualityDict for castellation and snap.
Try to use following meshQuality settings for only 'layer generation process' maxNonOrtho 180; maxBoundarySkewness -1; maxInternalSkewness -1; maxConcave 180; minVol 0; minTetQuality -1e30; minArea -1; minTwist 0.002; minDeterminant 0.001; minFaceWeight 0.05; minVolRatio 0.01; minTriangleTwist -1; |
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