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February 20, 2013, 10:43 |
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#21 |
Senior Member
AB
Join Date: Sep 2009
Location: France
Posts: 323
Rep Power: 21 |
Sub topo and merge blocking are very good for simple blocking.
But for complicated blocking with a lot of cuts, merging meshes is way more efficient ! Keep in mind that we use 2 different blockings for a reason : it's not possible to create one big blocking (geometry changes which means cuts in the blocking everwhere). |
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