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Problem Setup: Bi-Axial Rotation Possible?

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Old   February 4, 2005, 06:58
Default Problem Setup: Bi-Axial Rotation Possible?
  #1
Harmeet
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Hi everyone!

Would like to check with you please, about my problem setup.

I have a vertical cylinder that has its fluid inlet at the bottom and the outlet at the top.

My vertical cylinder, however, is spinning about 2 axes: spinning about the vertical axis and tumbling about the horizontal axis. In other words, bi-axial rotation.

I believe that this is a steady state problem. The question is:

- It seems to me that CFX CAN'T do rotation about 2 axes. Only rotation about 1 axis. Is there a way around?

- If rotation about 2 axes can actually be done, how do I set this up? Thanks a million people!

Harmeet.

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Old   February 6, 2005, 17:36
Default Re: Problem Setup: Bi-Axial Rotation Possible?
  #2
Glenn Horrocks
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Hi,

Can you sum the two rotation vectors to give you a single total rotation vector? Otherwise you will have to use the moving mesh and write the mesh movement yourself.

Glenn Horrocks
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Old   February 7, 2005, 01:07
Default Re: Problem Setup: Bi-Axial Rotation Possible?
  #3
Harmeet
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Hi Glenn,

Thanks for the response. Summoing the two rotation vectors, for example:

5 rad/s about x axis (i component) 7 rad/s about y axis (j component)

- find magnitude of sqrt(i^2 + j^2) - then find angle using tangent - so now I have a new rotational magnitude and direction. Right?

Hmmmmm... I tried this, but it didn't work. Sigh. It should but I have no idea.

How would I set up a moving mesh thingy? Could you kindly point me in the right direction please? Thanls Glenn!

Harmeet.
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Old   February 7, 2005, 17:41
Default Re: Problem Setup: Bi-Axial Rotation Possible?
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Glenn Horrocks
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Hi,

This is pretty basic mechanics. Yes, if your rotation vectors do not move then you can sum them to give a single stationary total rotation vector. If this is new to you then you should read a dynamics textbook to understand how to analyse rotational motion.

For moving mesh, have a look at tutorial 20.

Regards, Glenn Horrocks
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Old   February 8, 2005, 10:04
Default Re: Problem Setup: Bi-Axial Rotation Possible?
  #5
Robin
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Hi Harmeet,

This has been done. I'll do some digging and find it for you.

Regards, Robin
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Old   February 9, 2005, 06:03
Default Re: Problem Setup: Bi-Axial Rotation Possible?
  #6
Sandeep
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Dear Robin,

I would also be interested in this example, as one of my problems includes rotation about 2 axes.

Thanks

Sandeep
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Old   February 11, 2005, 16:27
Default Re: Problem Setup: Bi-Axial Rotation Possible?
  #7
Robin
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Hi Harmeet,

To do this is actually fairly simple. Firstly, it will have to be transient, but you would expect that for a problem like this.

Create a rotating domain that also contains your second rotating part. Make sure the second rotating part is within a subdomain and specify a transient rotor/stator interface between this subdomain and the rest of the rotating domain. Within the subdomain, specify an expression for mesh motion which is equal to the rotation of the part. Note that the coordinates will remain relative to the rotating domain.

For details on using the moving mesh capability, have a look at tutorial 20.

Regards, Robin
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