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February 24, 2020, 11:26 |
Particle Tracking Issue
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#1 |
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John
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Hello, I have geometry which consists of a small inlet pipe which turns 90deg, expands into a rectangular cross section, turns back through 90deg and back to a small pipe at the outlet. I'm using Lagrangian one way coupled particle tracking, when the particles exit the inlet pipe a large proportion of the particles are thrown against the walls and get trapped despite the coefficient of restitution being 1. This does not happen experimentally. I feel as though the problem comes due to the particles being point masses, meaning they get closer to the wall than is physically possible and thus stuck in the boundary layer although I'm not sure. At the minute less than 10% of my particles leave the domain, increasing the number of integration steps and increasing the total tracking time doesn't help the number leaving the domain.
Does anyone have any advice on how to prevent the particles getting stuck on the walls? Thanks a lot. |
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February 24, 2020, 16:41 |
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#2 |
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Glenn Horrocks
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The first thing to look at is the particle fate table in your output file. This says where all the particles are ending up. Once you know where they are ending up you can then decide if that is appropriate or not.
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February 24, 2020, 17:00 |
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#3 |
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John
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I know where they're ending up, they're exceeding the time and the integration limit as they're getting stuck to the wall, increasing both settings does nothing to increase the number of particles leaving the domain.
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February 24, 2020, 17:04 |
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#4 |
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Glenn Horrocks
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Is the flow turbulent? If so, have you activated turbulent dispersion?
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February 24, 2020, 17:06 |
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#5 |
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February 24, 2020, 18:24 |
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#6 |
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Gert-Jan
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Don't let us guess: show the geometry with the particle tracks.
Last edited by Gert-Jan; February 25, 2020 at 03:05. |
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February 25, 2020, 10:47 |
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#7 | |
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John
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Quote:
My thought was run the flow simulation, create a new mesh which is the radius of the particle smaller all the way around, interpolate the results field onto the new smaller mesh leaving behind the region the particles wouldn't be able to physically enter and then run the particles through it. Not sure if this will work or if there's a neater way to deal with large particles on a relatively fine mesh? |
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February 25, 2020, 12:38 |
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#8 |
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Gert-Jan
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In my simulations I also have particles that get trapped. Especially in certain recirculations on surfaces Not much you can do about it.
However, I noticed you run one-way coupling. Might be better to use two-way coupling. Turning gravity on might also help. But I assume you have that. Other things to check are drag coefficient, relaxation coefficients, etc. |
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February 25, 2020, 12:43 |
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#9 | |
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John
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Quote:
Edit: in case it's relevant gravity makes things worse but I need to model it, which points towards the mass flow rate not being high enough or the density being incorrect but I've triple checked it all and can't see a mistake |
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February 25, 2020, 13:10 |
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#10 |
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Gert-Jan
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reduce the relaxation parameters in Pre.
solver settings > particle control > somewhere |
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February 25, 2020, 16:53 |
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#11 |
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Glenn Horrocks
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My comment here is that if the simulation is showing large particles are getting stuck in the boundary layer but that is not physically realistic then you need to add the physics which push the particles out of the boundary layer, not introduce some artificial and non-physical effect to push them out.
For instance if you look at the Eularian particle tracking model there are several wall lubrication force models. Is an effect like this occurring? These effects are not modelled in the Lagrangian model, so if this type of effect is important you would either need to move to a Eularian particle model or add the physics to the Lagrangian model yourself.
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February 26, 2020, 08:30 |
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#12 | |
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John
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Quote:
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February 26, 2020, 17:43 |
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#13 | |
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Glenn Horrocks
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Quote:
Adding physics to the Lagrangian model means writing your own particle force function. There are examples of this in the CFX documentation. If you are going to write a function to do a lift force near the walls, you will have to think about what the physics is on a particle level and write a function to describe that. If this was easy it would already be in there. But note the Eularian particle model already has functions to do this
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February 26, 2020, 17:54 |
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#14 | |
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John
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Quote:
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February 27, 2020, 02:53 |
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#15 |
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Gert-Jan
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I would go the CFX-Pre, define a new material as Particle Transport Solid. Then in the Fluid Pairs Tabs, you will find the drag and non-drag forces. Press F1 for the help on what is available.
Look at paragraph: 8.5.4.2.1. Particle User Source Example Also, look ar paragraph 7.8.2 on Lift Force. It says: The lift force is proportional to the continuous phase density. Hence, it is mainly significant when the dispersed phase density is either less than, or of the same order of magnitude as the continuous phase density. Also, it is proportional to the continuous phase shear rate. Hence, it is most significant in shear layers whose width is comparable to the dispersed phase mean diameter. For example, the lift force is important for bubbly flow in a vertical pipe, when the pipe diameter is comparable to the bubble diameter. In this case, the lift force induced by the continuous phase boundary layer is responsible for pushing the bubbles towards the wall. On the other hand, for bubbly downflow, the lift force tends to push bubbles towards the pipe center, leading to the phenomenon of void coring. I could be totally wrong but if you have heavy particles, this could be a limited contribution. It depends on your continuous phase. If gas, I think lift force will be small. Liquid, it might be necessary. Also, as you mentioned, Lagrangian particles are point sources without any volume. I have seen examples where in the simulation, the Lagrangian particles got trapped in a recirculation, while in reality a pile of particles ended up, blocking the duct. Main question is: what is the goal of your simulation? if your CFD-goal is to prevent the pile from happening, then you might get away with LPT .Then change your geometry to make sure that those reirculation do not occur. If your goal is to match experiments, then you need to finetune particle-particle and particle-wall interaction and make sure the particles have a volume. Then go to Eulerian in CFX or switch to Fluent/Star-CCM+ to use DPM things like EDEM. Last edited by Gert-Jan; February 27, 2020 at 05:10. Reason: I reread the thread |
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