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August 10, 2007, 08:46 |
Perturbed boundary nodes
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#1 |
Guest
Posts: n/a
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Hi everyone
I have imported a bathymetric shape into GAMBIT and have a problem with perturbed boundary nodes, this is something i posted a few weeks back. Ive mucked about with it quite a bit but am none the wiser. The question i ask is, how do you "smooth" geometry to avoid small gaps? What does 'smoothing' actually mean? People keep telling me to do this but, as a beginner, im not really at the 'smoothing' stage as yet. Let me know what you think! Cheers Dave |
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