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On rotating bodies using dynamicFvMesh

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Old   January 27, 2012, 20:27
Default On rotating bodies using dynamicFvMesh
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Elh. A2. BAH
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Deal all,

I am trying to solve a flow with rotating parts.
For notice, I am using OpenFOAM-2.1.0.

As of now I have been running with an imposed rotation of the body; for this I used solidBodyMotionFvMesh in the dynamicMeshDict.

Could someone direct to the different options that are available and to what the correspond to.
Particularly, my current concern is to have the body move and/or rotate at a speed that is imposed by the flow itself.

Thank you for time and best regards.
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