|October 22, 2012, 16:40||
mesh motion setup in enginefoam
Join Date: Jun 2012
Posts: 65Rep Power: 4
Hi everyone, I am a new user in 1.6-ext. It is so fun to find there is dynamic engine mesh type in this version. But when I run the tut case of 1.6-ext for enginefoam, it crashes after running several time. The error is like below:
--> FOAM FATAL ERROR:
negative cell volume. Error in mesh motion before topological change.
From function bool layerAdditionRemoval::changeTopology() const
in file polyMeshModifiers/layerAdditionRemoval/layerAdditionRemoval.C at line 293.
I guess the reason is because the mesh motion is too fast, but I don't know how to set correctly and tried several times it always messed up.The mesh size is 6.386e-3(moving direction).Actually I didn't change parameters set in tut case originally, but only engineGeometry to use dynamic mesh.
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