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Old   October 14, 2010, 13:01
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This if-case is not implement in the HardballParticle.C. I believe this missing case is the reason for the endless loop. But I can be wrong with my assumption. Do you solve the problem with the break up? Maybe you can send me your syntax?

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Old   October 18, 2010, 08:58
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You can find the if (onBoundary() && td.keepParticle) case in the while(data.keepParticle && (tEnd<SMALL) && (!data.switchProcessor)) direction of the soliParticle.C file. I believe the missing term is the reason for the endless loop in the while statement.


edit: My assumption was wrong. The last simulation with the extra if-case breaks up as the simulations did before.

@RoRo: How do you solved the break up problem?

Last edited by spej; October 19, 2010 at 02:39.
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