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changing Mesh with known new points for shape

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Old   November 28, 2009, 07:03
Default changing Mesh with known new points for shape
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Hi

I am working on one-shot shape optimisation method using OpenFoam.
I need to change mesh during runtime acording to new shape I define.
I can define only the new position of the shape points I need to change.
I found way to move those points but this does not change all mesh.
I used some part of the modifyMesh.C code for that.
Does anybody have an idea how to change all mesh according to those new known points? I've looked into some motion solvers but I think it is not a good way, but maybe I'm wrong.

I would appreciate any kind of help.
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