Forum: Fluent UDF and Scheme Programming
January 12, 2016, 11:42
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Replies: 42
Views: 18,634
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Forum: Fluent UDF and Scheme Programming
January 10, 2016, 15:53
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Replies: 42
Views: 18,634
hey,
actually, I just figured I do have...
hey,
actually, I just figured I do have access to fluent. so, sorry for the mistake on my side, I thought fluent is not available on the machines I use.
regarding the mesh, my setting was to...
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Forum: Fluent UDF and Scheme Programming
January 10, 2016, 04:27
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Replies: 42
Views: 18,634
hmm, never got that error. Maybe you need to...
hmm, never got that error. Maybe you need to define something regarding the boundary or the inside of the domain. did you choose them as rigid body?
for the rest, I fear I cannot really say,...
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Forum: Fluent UDF and Scheme Programming
January 7, 2016, 10:56
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Replies: 42
Views: 18,634
Hi!
So, here's the UDF I used to make a...
Hi!
So, here's the UDF I used to make a moving wall boundary condition. I used the DEFINE_CG_MOTION udf. With it I moved the horn up and down in our domain, so I'd say you can easily change it to...
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Forum: Fluent UDF and Scheme Programming
January 6, 2016, 16:46
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Replies: 42
Views: 18,634
Hi!
Firstly, I'd ask, just to know if I got...
Hi!
Firstly, I'd ask, just to know if I got it correctly, is this like an injector with a needle in it? Or is it something else?
Years ago I did an udf for a case where we had a horn moving up...
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Forum: Fluent UDF and Scheme Programming
October 22, 2013, 05:17
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Replies: 42
Views: 18,634
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Forum: Fluent UDF and Scheme Programming
October 21, 2013, 03:37
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Replies: 42
Views: 18,634
could you describe at first the...
could you describe at first the geometry(axisymmetric, 3d, ...)-there was a suggestion here that define_cg_motion might not be an appropriate udf for such simulations. for me it was, but maybe for...
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Forum: Fluent UDF and Scheme Programming
November 2, 2012, 22:27
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Replies: 42
Views: 18,634
Hi!
Well at this point there is not much I...
Hi!
Well at this point there is not much I could suggest. I have to admit, my experience in writing UDFs is not very vast. But from kernel32.lib trouble I would assume there is something wrong...
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Forum: Fluent UDF and Scheme Programming
November 1, 2012, 17:40
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Replies: 42
Views: 18,634
Hi!
Well, .c is the file type in which UDFs...
Hi!
Well, .c is the file type in which UDFs have to be saved. For the .h header file I assume that it is asking you for the #include "udf.h" command. and for dynamic meshes you have to add...
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Forum: Fluent UDF and Scheme Programming
November 1, 2012, 13:44
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Replies: 42
Views: 18,634
Hi Vidit!
I haven't yet come across that...
Hi Vidit!
I haven't yet come across that someone would compile an udf for Fluent from Visual Studio command prompt. what I always do when I use UDFs which need to be compiled is that I run Fluent...
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Forum: Fluent UDF and Scheme Programming
April 4, 2012, 03:53
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Replies: 42
Views: 18,634
do you interpret or compile? As far as I know,...
do you interpret or compile? As far as I know, you have to compile UDFs when you work with dynamic meshes. I have never tried to interpret udfs for dynamic meshes, so I don't know if Fluent even...
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Forum: Fluent UDF and Scheme Programming
April 2, 2012, 05:49
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Replies: 42
Views: 18,634
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Forum: Fluent UDF and Scheme Programming
April 2, 2012, 05:29
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Replies: 42
Views: 18,634
i suppose then the boundary you are trying to...
i suppose then the boundary you are trying to move is a wall (bottom of the cilinder). I used the given udf for a similar purpose, for moving a whole cilinder in a pool of liquid/another cilinder....
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Forum: Fluent UDF and Scheme Programming
April 2, 2012, 04:20
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Replies: 42
Views: 18,634
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Forum: Fluent UDF and Scheme Programming
April 2, 2012, 04:05
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Replies: 42
Views: 18,634
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Forum: Fluent UDF and Scheme Programming
April 2, 2012, 03:50
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Replies: 42
Views: 18,634
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Forum: Fluent UDF and Scheme Programming
March 30, 2012, 13:46
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Replies: 42
Views: 18,634
I don't really know how the geometry of the...
I don't really know how the geometry of the problem looks as a whole, but when I did simulations with moving walls I used define_cg_motion. and setting under dynamic mesh panel as to determine when...
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