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October 18, 2011, 15:56 |
Problem with "cooper" (sweep) mesh
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#1 |
New Member
Join Date: Oct 2009
Posts: 24
Rep Power: 16 |
Hello,
I've a problem with meshing my geometry attatched at link below (one surface is invisible in the figure). http://imageshack.us/photo/my-images/69/unledkhi.png/ I would like to mesh two volumes: one is a little cylinder (volume 1), and the second is bigger cylinder with a hole inside (volume 2). I want to use scheme, which names 'Cooper' in Gambit, so it is necessary to mesh for example bottom surface (all quads) and sweep the mesh in normal direction to the end of the geometry (with increasing distance between nodes). I can't make a block for volume 2, because there is a hole, so the mesh doesn't take into account inner cylinder. How to do this? I would be grateful for your suggestions. Regards, doodek |
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