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June 18, 2014, 06:07 |
Circumferential Velocity Component
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#1 |
New Member
Lars Wein
Join Date: Jun 2012
Posts: 8
Rep Power: 13 |
Hi,
can somebody tell me how to calculate the circumferential velocity from the cartesian components (u,v,w)? I Don't want to use the turbo-mode because I want to use this expression in order to calculate the circumferential components of other flow parameters later on in Post. Thanks a lot and kind reguards |
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June 18, 2014, 06:39 |
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#2 |
Super Moderator
Glenn Horrocks
Join Date: Mar 2009
Location: Sydney, Australia
Posts: 17,703
Rep Power: 143 |
You could define a new coordinate frame.
You could define a new 3D vector variable, and do the transformation from the default cartesian coords to any coord system you like. |
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June 18, 2014, 07:10 |
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#3 |
New Member
Lars Wein
Join Date: Jun 2012
Posts: 8
Rep Power: 13 |
Thanks for your fast replay.
Can you explain this in detail? When I try to define a new frame in post, this is a cartesian frame as well. For the transformation I have the expression v_circumferential=-cos(Theta)* Velocity u + sin(Theta) * Velcoty w (X and Z are my radial axis in the cartesian reference frame). When I compare this to the Circumferential Velocity in the turbo-mode I don't get the same results. |
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June 18, 2014, 18:49 |
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#4 |
Super Moderator
Glenn Horrocks
Join Date: Mar 2009
Location: Sydney, Australia
Posts: 17,703
Rep Power: 143 |
You probably have the equation wrong. Don't forget you also have the axial, circum and radial unit vectors and lots of other ways to calculate it.
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July 12, 2015, 05:30 |
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#5 |
New Member
meizhenwang
Join Date: Jul 2015
Posts: 5
Rep Power: 10 |
Hi
I wonder if you find the method to calculate the circumferential velocity from the cartesian components (u,v,w)。Now I face the same question with you! Thanks a lot and kind reguards |
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July 12, 2015, 06:00 |
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#6 |
Super Moderator
Glenn Horrocks
Join Date: Mar 2009
Location: Sydney, Australia
Posts: 17,703
Rep Power: 143 |
You could define a coordinate frame and get CFX to work it out for you. Or you could do it using some maths. Your choice.
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July 12, 2015, 07:54 |
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#7 |
New Member
meizhenwang
Join Date: Jul 2015
Posts: 5
Rep Power: 10 |
thanks for your replay!
I find only the Cartesian coordinate could be defined in CFX-Post。and can you explain in details of the maths |
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July 12, 2015, 08:01 |
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#8 | |
Super Moderator
Glenn Horrocks
Join Date: Mar 2009
Location: Sydney, Australia
Posts: 17,703
Rep Power: 143 |
Quote:
In the meantime, I will refer you to references like: http://mathworld.wolfram.com/Cylindr...ordinates.html https://en.wikipedia.org/wiki/Cylind...rdinate_system http://tutorial.math.lamar.edu/Class...calCoords.aspx |
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July 13, 2015, 10:43 |
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#9 |
Senior Member
Edmund Singer P.E.
Join Date: Aug 2010
Location: Minneapolis, MN
Posts: 511
Rep Power: 20 |
You have another job besides writting responses on this forum? Who Knew!??!!
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July 13, 2015, 18:55 |
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#10 |
Super Moderator
Glenn Horrocks
Join Date: Mar 2009
Location: Sydney, Australia
Posts: 17,703
Rep Power: 143 |
It can be difficult fitting paid work in between typing all the posts sometimes.
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