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[Sponsors] |
April 7, 2006, 10:19 |
dye simulation
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#1 |
Guest
Posts: n/a
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Hi everybody,
I am trying to do a simulation of dye in water channel released from a designated area, does anyone know how to do it in CFX 10. I could do particle tracing in transient run. But what I want is the exact modeling which will look like movement of "volume" not "particles" in steady flow. Any help would be very much appreciated. Thanks alot, Mike |
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