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March 2, 2007, 08:14 |
Buoyancy?
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#1 |
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Hi all, I want to model a boat with mesh deformation and buoyancy. Obvously a boats buoyancy depends on the amount of water it displaces. so to determin where a boat lies in the water I need to calculate the amount of water it is displacing. Anyone know of a way this could be calculated in CFX? Thanks
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