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[snappyHexMesh] SnappyHexMesh generates 8823 patches |
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October 8, 2008, 02:44 |
SnappyHexMesh generates 8823 patches
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New Member
Christofer Ivarsson
Join Date: Mar 2009
Posts: 21
Rep Power: 17 |
I have created a background mesh in blockMesh and imported a STL cube from blender. The final mesh locks ok but i generates 8823 patches, all with the same amount of faces and startFace. The are named cube_patch0, cube_patch1 etc...Anyone having a clue what is wrong. I have only defined one single patch in snappyHexMesh.
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