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[mesh manipulation] transformPoints and rotateMesh |
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March 31, 2011, 04:51 |
transformPoints and rotateMesh
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#1 |
Member
Join Date: Apr 2010
Posts: 51
Rep Power: 16 |
hi at all!
i have a mesh which i would like to translate and rotate so that the coordinate system is in the middle of the inlet (nearly a circle) and the z-axis should be normal to the inlet surface. when i read in just the inlet i get the following coordinates: Bounds: X Range: 0.00153 to 0.00418 (delta: 0.0026) Y Range: 0.159 to 0.16 (delta: 0.00179) Z Range: -0.218 to 0.216 (delta: 0.00212) does anyone know how i can accomplish my aim with the utilities transformPoints -translate and rotateMesh? with regards! |
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