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April 23, 2024, 04:26 |
Preprocessing code wmake
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#1 |
New Member
Join Date: Jan 2024
Posts: 11
Rep Power: 2 |
Hi everyone, I'm trying to debug buoyantFoam for mesh switching (when the solution is mapped to another mesh it crashes). What I would like to do is observe what is placed inside the file when it is compiled.
Usually if I want to do this with g++ I can give a command like: Code:
g++ -E code.C -o preproces.file and get a pre process file. I'm not sure you can do this with wmake. Does anyone know if it can be done or if there is an alternative way to understand the code? thanks for the replies. |
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