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[Sponsors] |
February 2, 2005, 10:08 |
Hi all,
I have a question
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#1 |
Guest
Posts: n/a
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Hi all,
I have a question regarding moving meshes in terms of a rotationg cylinder. I found the 2D mixer example in icoTopoFoam and removed the blades. But i don't like the sliding patches in the inside because they producing strange results if I close the cylinder at top and botton with stationary solid walls. My question: is it possible to define movements in terms of rotation without the mixer class, e.g. use icoAutoFoam and define the inner wall as a rotating wall? My second question concerns the property of the default boundary condition 'empty patch'. What does it mathematically mean? Exists a more detailed description of usable boundary conditions and also of the way the system of equations are implemented and solved? Thank you. |
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