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2D topological change

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Old   July 23, 2007, 11:11
Default Hello all! I'm trying to do t
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Dominique Turmel
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Hello all!
I'm trying to do topological changes in 2 directions of movement. I have modified movingConeTopoFvMesh to accept 2D movements, and everything is moving fine until layer addition or removal. For example, if the first layer addition is in the X axis, it is working ok, but at the second addition, in Z axis, it crashes (problems in addCellLayer.C). Has anybody ever tryed that before? And with success?
Thanks a lot
Dominique
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