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August 8, 2014, 12:05 |
Vertex location
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#1 |
Senior Member
Govindaraju
Join Date: Apr 2010
Posts: 209
Rep Power: 17 |
Hi all
How to fix the the vertex as a perfect square after O grid blocking. Thank you |
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August 9, 2014, 10:54 |
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#2 |
Senior Member
Sebastian Engel
Join Date: Jun 2011
Location: Germany
Posts: 566
Rep Power: 20 |
Hi,
you could try creating points on the circle's arcs the following way. # use create point on curve to get a point at 50% length of each arc. (to have 4 corner points of the square) # copy and rotate the 4 points on the circle by 45 degree around the axis of the cylinder Then, associate the outer vertices to the points. For the o-grid points, i would first try to realign the o-grid vertices with the boundary vertices and reset the o-grid thickness. If the result is dissatisfying, i would create a local coordinate system and move the vertices by coordinates. With regards, Sebastian. |
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August 10, 2014, 02:42 |
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#3 | |
Senior Member
Govindaraju
Join Date: Apr 2010
Posts: 209
Rep Power: 17 |
Quote:
Hi If the geometry is not along the axis how to rotate the point on the curve Thank you Govind |
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