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[GAMBIT] Scaling geometry with different factors by Gambit |
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May 13, 2016, 10:19 |
Scaling geometry with different factors by Gambit
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#1 |
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Hello,
Does any one know how to scale multi-blocks in x-and y-direction using different scale factors? Basically the scale factor imposed on the block always the same. Thanks! wei |
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May 17, 2016, 02:21 |
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#2 |
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Maxime Perelli
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do you want to scale your final mesh?
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In memory of my friend Hervé: CFD engineer & freerider |
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May 17, 2016, 03:38 |
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#3 |
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May 17, 2016, 04:05 |
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#4 |
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Maxime Perelli
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then you cannot.
In Gambit you can transform a geometry, but not the mesh (except translation / rotation)
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May 24, 2016, 04:05 |
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#5 |
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May 24, 2016, 04:09 |
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#6 |
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Maxime Perelli
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once you mesh is done, you cannot "stretch it" (except in fluent with dynamic mesh).
If you want to transform it, you need to delete your mesh, adapt your geometry, then remesh
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May 24, 2016, 06:56 |
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#7 | |
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Quote:
then adapt the geometry, I don't want to repeat the process, that is why trying to find the way to manipulate the geometry in Gambit, then re-mesh it. is it possible? thanks, W |
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May 24, 2016, 07:14 |
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#8 |
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Maxime Perelli
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ah ok.
Then use the journal file (*.jou) and adapt it. you may also use parameter http://willem.engen.nl/uni/fluent/do...g_Journals.pdf
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In memory of my friend Hervé: CFD engineer & freerider |
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May 24, 2016, 08:15 |
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#9 | |
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Quote:
w |
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