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April 5, 2017, 09:43 |
Converting 2D Quads to 3D
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New Member
Stephen
Join Date: Jun 2016
Posts: 3
Rep Power: 9 |
I've got a wedge shaped strut within a domain that I've meshed using mapped face meshing (2D) to produce a quad-only mesh.
I've now extruded the 2D surface retaining all the original faces and tried to mesh it the same as before. The problem is I have an injector face in the centre of the extruded strut. The problem is when I add the injector and the surfaces, the sweep no longer works. I understand why, because the source and target faces are different but everything is square so I'm sure it's possible, I just don't know how. Thanks. |
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