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July 29, 2005, 12:45 |
HELP: VMERG
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#1 |
Guest
Posts: n/a
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Hello, i am fighting since days: i have a transient case and the mesh changes with times. i have used blocks to create the mesh and vmerg is required for the baffles. I MUST keep the number of vertices constant and this does not happen, i tried "nodelete" in vmerg but then the baffles are ignored. I have kept the tolerance of 1e-6 because the smallest cells are around PLease Help. Thank you
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