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March 19, 2024, 04:05 |
rigid Body levitation
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#1 |
Member
Frank Weise
Join Date: Mar 2009
Location: Germany
Posts: 55
Rep Power: 17 |
Hi,
I try to make a small sphere (density slightly higher than water) levitate in water. The sphere is being streamed from below. In a transient simulation, I get absurdly high accelerations of the ball at the beginning and the smaller I make the time steps, the higher the acceleration becomes. Is there a way to dampen this? best regards Frank |
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