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November 20, 2001, 22:16 |
From 2D to 3D
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Guest
Posts: n/a
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A) In GAMBIT, to generate a 3D from 2D (for the same geometry, in 2D only depth was missing for example, everything else is same), is there any easy way? B) In Fluent, is it possible to make a 3D from a 2D (Not axisymmetric) ? C) Any special guideline (mesh size for example) to move from 2D to 3D? D) In fluent, is it possible to divide a zone into two (to consider 2 fluid for example in one zone).
DC |
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