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Instable interface to solve VOF problem

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Old   March 8, 2017, 00:43
Default Instable interface to solve VOF problem
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Jemyung Cha
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Hello, CFD users.

I'm trying to solve some VOF problem.

Fig. 1
There are small air bubble attached on the cavity and water injected from left into microchannel. As time goes by, two immiscible fluid is shaped like by expectation.

Fig. 2
Very stong velocity fluctuation generated at the interface between air bubble and water like second picture.
Inlet velocity is 0.0175 m/s but maximum velocity is 0.869 m/s. I think it is non-physical and unexceptable results.

From some literature, this kind of result caused by big difference in viscosity of two fluids.

Question.
Do you have same phenomenon when calculating VOF, especially small scale problem?
Is there a some CFD tip to enhance instability using some damping technique in Ansys Fluent?

Thanks for reading my question.
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Last edited by cicatrix; March 8, 2017 at 04:09.
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Old   March 8, 2017, 02:13
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Is this a transient simulation? Have you tried a smaller time-step?

Have you tried using a more dissipative discretization scheme? Like 1st order upwind instead of 2nd order? The benefits of second order scheme are not very beneficial when they are not accurate, in which case it makes much more sense to switch to a low-order more scheme that is more accurate.

Can you really prove though that the instability is caused by the interface? Does not have to be a real physical proof, but at least from the numerical result? The VOF method is (extremely) diffusive, and this certainly can enhance instabilities and cause them to grow. You would need some way to introduce numerical dissipation to get damping. If it's not a real effect, then it's a battle between numerical diffusion vs numerical dissipation.
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Old   March 8, 2017, 04:08
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Yes, this is transient simulation with very small time step (1E-8 second).

I will follow your opinion and tests about 1st order scheme.

Numerically -
I did some tests with other commercial code (CFD-ACE+).
The result I got from it with damping technique and fluctuation is disappeard.
(attached figure 3)

Physically-
I think it makes sense. When I drop a small amount of water on a surface and record with high speed camera, surface(interface) of water droplet continuously move until its equilibrium state.

I'm trying to search some similar phenomena and numerical diffusion/dissipation issue.

Feel free to say to me any idea.
Thanks.
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Old   March 8, 2017, 09:41
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Quote:
Originally Posted by cicatrix View Post
I think it makes sense. When I drop a small amount of water on a surface and record with high speed camera, surface(interface) of water droplet continuously move until its equilibrium state.
But does that correspond to the effect you see here? I mean in your simulation, the instability you are seeing is the same surface waves or something else? Your surface appears smooth and there does not appear to be surface waves. For example is it just some bad mesh that causes numerical oscillations? What is the origin of your instability within the simulation?

If you drop water on a surface, you see the surface waves move around. However, surface waves also do not spontaneously accelerate to say the speed of light..
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Old   March 9, 2017, 00:22
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I'm not sure we are talking about same thing. I just want to express that there is a unstable interface when doing simulation water droplet and air bubble on a surface.

In an engineering sense, air bubble is not moving but also acts like some wall with slip condition.

I mean I have a numerical problem when using VOF model. Numerical oscillation is not disappeared even if I used very fine mesh.

I guess that numerical solver cannot handle this kind of simulation properly. So I am looking for a someone who has a same experience about that.
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