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June 3, 2004, 03:00 |
Defining New Material for Injected Particles
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#1 |
Guest
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Hi,
In my model, particles are injected to the flow. I defined a new material, from which the particles are made. However, in the "Define injection" window, this new material did not appear in the list from which i can choose, although i defined it in the Materials window. I can only choose from the existing material list. Why does it happen, that the new material i defined does not appear in the injection window, and how can i define the particles to be made of this material? Thank you in advance! |
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June 3, 2004, 03:38 |
Re: Defining New Material for Injected Particles
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#2 |
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i am using the DPM to calculate the liquid-gas flow, and when the flow was solved , i need to add some solid particles(ash) to the liquid.i successfully defined two types of injections with different materials.
what i did was to define a material as discrete phase first,then in the material window chose the "innert-particle" and the "database" define another material. hope it be helpful for you. good luck! |
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June 3, 2004, 04:30 |
Re: Defining New Material for Injected Particles
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#3 |
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Hi,
But how did you define that new material inside the database??? The program won't give an option for that under the injection screen! |
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June 3, 2004, 20:52 |
Re: Defining New Material for Injected Particles
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#4 |
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define it in the material window, you can't do it in the injection window.
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June 4, 2004, 04:16 |
Re: Defining New Material for Injected Particles
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#5 |
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Ok thanks, i will try to define the material as DPM in the material window, and hopefully i would be able to use it properly in the injection window.
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June 4, 2004, 11:12 |
Re: Defining New Material for Injected Particles
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#6 |
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what you have to do is the following: 1) Define the new material (innert particle or droplet particle) -You can do it by clonning another existing material at the material panel-->database-->droplet particle -Or you can directly edit thye matarial database file C:\FLUENT.INC\fluentx.X\cortex\lib\propdb.scm. 2) Once you defined the new material you have to add/create in DROPLET particle, from the material panel. 3) After that you can see the new material in the injection panel. Bye Diego
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