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February 8, 2006, 05:52 |
question on ray tracing
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#1 |
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Hallo members, I am working on 3D grid deformation. I am looking for a an algorithm, using which i should be able to find the element in which my nodes gets displaced. To make it more clear. Initially i start with a structured 3D grid and then deform my geometry whereby all my nodes gets displaced. After that with respect to my original structured grid, i need to find the element where the node got displaced. If anybody has some information then kindly let me know. Ramesh
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