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April 28, 2010, 04:08 |
GGI + postCalc
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#1 |
Member
Antoine Devesa
Join Date: Mar 2010
Posts: 36
Rep Power: 16 |
Dear Foam users and developers,
i just wanted to have your opinion on what i consider as a possible bug concerning postprocessing for a GGI simulation: if i compute any quantity using postcalc (like Lambda2 or Q) for more than one time step, then i get unphysical values at the GGI frontiers in the visualization of those quantities. I'm trying now with an #include "createMesh.H" before each call of the calc function in postCalc.H, and it seems to solve the problem. Is this the correct way to do that? |
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Tags |
ggi, lambda2, postcalc |
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