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[blockMesh] Inconsistent number of faces between block pair 0 and 5

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Old   May 24, 2015, 04:11
Default Inconsistent number of faces between block pair 0 and 5
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rafath
Join Date: Jun 2014
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Hi,
I have been trying to create a geometry for my flat plate simulation required for my problem. I am new to blockMesh (previously was using gmsh and couldn't use for the current case.)
I am attaching my blockmesh dict. I dont understand how to apply the grading in the mesh. Also, tried using the calculator for grading by setting the mesh cell size as 0.05 and applying the number of cells for each block.


[PHP]vertices
(
(0 44.8345 0) //Point 0
(39.75 44.8345 0) //Point 1
(39.75 44.8345 1) //Point 2
(0 44.8345 1) //Point 3
(49.75 44.8345 0) //Point 4
(49.75 44.8345 1) //Point 5
(50.25 44.8345 0) //Point 6
(50.25 44.8345 1) //Point 7
(60.25 44.8345 0) //Point 8
(60.25 44.8345 1) //Point 9
(100 44.8345 0) //Point 10
(100 44.8345 1) //Point 11
(0 50.0635 0) //Point 12
(39.75 50.1655 0) //Point 13
(39.75 50.1655 1) //Point 14
(0 50.0635 1) //Point 15
(39.75 50.0635 0) //Point 16
(49.75 50.0635 0) //Point 17
(49.75 50.0635 1) //Point 18
(39.75 50.0635 1) //Point 19
(49.75 50.1655 0) //Point 20
(50.25 50.1655 0) //Point 21
(50.25 50.1655 1) //Point 22
(49.75 50.1655 1) //Point 23
(50.25 49.9365 0) //Point 24
(60.25 49.9365 0) //Point 25
(60.25 49.9365 1) //Point 26
(50.25 49.9365 1) //Point 27
(60.25 50.0635 0) //Point 28
(60.25 50.0635 1) //Point 29
(100 50.0635 0) //Point 30
(100 50.0635 1) //Point 31
(0 55.1655 0) //Point 32
(0 55.1655 1) //Point 33
(39.75 55.1655 0) //Point 34
(39.75 55.1655 1) //Point 35
(49.75 55.1655 0) //Point 36
(49.75 55.1655 1) //Point 37
(50.25 55.1655 0) //Point 38
(50.25 55.1655 1) //Point 39
(60.25 55.1655 0) //Point 40
(60.25 55.1655 1) //Point 41
(100 55.1655 0) //Point 42
(100 55.1655 1) //Point 43
(0 100 0) //Point 44
(0 100 1) //Point 45
(39.75 100 0) //Point 46
(39.75 100 1) //Point 47
(49.75 100 0) //Point 48
(49.75 100 1) //Point 49
(50.25 100 0) //Point 50
(50.25 100 1) //Point 51
(60.25 100 0) //Point 52
(60.25 100 1) //Point 53
(100 100 0) //Point 54
(100 100 1) //Point 55
(50.25 49.8345 0) //Point 56
(50.25 49.8345 1) //Point 57
(60.25 49.8345 0) //Point 58
(60.25 49.8345 1) //Point 59
(0 50.1655 0) //Point 60
(0 50.1655 1) //Point 61
(50.25 50.0635 0) //Point 62
(50.25 50.0635 1) //Point 63
(49.75 49.8345 0) //Point 64
(49.75 49.8345 1) //Point 65
(49.75 49.9365 0) //Point 66
(49.75 49.9365 1) //Point 67
(100 49.8345 0) //Point 68
(100 49.8345 1) //Point 69
(100 49.9365 0) //Point 70
(100 49.9365 1) //Point 71

);

blocks
(
hex (0 1 2 3 12 16 19 15) (795 105 1) simpleGrading (1 1 1)
hex (1 4 5 2 16 17 18 19) (200 105 1) simpleGrading (1 1 1)
hex (4 6 7 5 64 56 57 65) (10 100 1) simpleGrading (1 1 1)
hex (6 8 9 7 56 58 59 57) (200 100 1) simpleGrading (1 1 1)
hex (8 10 11 9 58 68 69 59) (795 100 1) simpleGrading (1 1 1)
hex (12 16 19 15 60 13 14 61) (795 2 1) simpleGrading (1 1 1)
hex (13 20 23 14 34 36 37 35) (200 100 1) simpleGrading (1 1 1)
hex (17 62 63 18 20 21 22 23) (10 2 1) simpleGrading (1 1 1)
hex (20 21 22 23 36 38 39 37) (10 100 1) simpleGrading (1 1 1)
hex (21 28 29 22 38 40 41 39) (200 100 1) simpleGrading (1 1 1)
hex (24 25 26 27 21 28 29 22) (200 5 1) simpleGrading (1 1 1)
hex (25 70 71 26 28 30 31 29) (795 3 1) simpleGrading (1 1 1)
hex (28 30 31 29 40 42 43 41) (795 102 1) simpleGrading (1 1 1)
hex (32 34 35 33 44 46 47 45) (795 897 1) simpleGrading (1 1 1)
hex (34 36 37 35 46 48 49 47) (200 897 1) simpleGrading (1 1 1)
hex (36 38 39 37 48 50 41 49) (10 897 1) simpleGrading (1 1 1)
hex (38 40 41 39 50 52 53 51) (200 897 1) simpleGrading (1 1 1)
hex (40 42 43 41 52 54 55 53) (795 897 1) simpleGrading (1 1 1)
hex (58 68 69 59 25 70 71 26) (795 2 1) simpleGrading (1 1 1)
hex (60 13 14 61 32 34 35 33) (795 100 1) simpleGrading (1 1 1)
hex (64 56 57 65 66 24 27 67) (10 2 1) simpleGrading (1 1 1)
hex (66 24 27 67 17 62 63 18) (10 3 1) simpleGrading (1 1 1)

);


Can someone please help !!! Would appreciate any suggestions
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