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May 23, 2016, 07:45 |
Modifying type patch to empty
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#1 |
Member
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Hello,
I created a 3D mesh using Gambit and exported this mesh through Fluent5/6 file type, I then imported the mesh into OF with the command "fluent3Dmeshtofoam name_of_mesh.msh -scale 0.001". When I check the Mesh with checkMesh after this step everything is fine but once I modify one of my boundaries from type patch to empty, I get a mesh failed error. The boundary I am trying to modify is the FrontAndBack that I specified in Gambit as Type Internal. Could anyone help me please ? Thank you! |
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