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Use a patch of boundary for particles position ?

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Old   November 24, 2015, 10:46
Default Use a patch of boundary for particles position ?
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Benoit
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Hello everybody,

I have a little question
I'm a beginner with OF 3 and I'm studying some tutorials and execute those with some variations.
I try to apply the icoUncoupledKinematicParcelFoam tutorial on a test case found on the net.

In the ico tutoral, the kinematicCloudPositions are defined with a huge couple of points (x y z coordinates).
In my test caze, I try to use the inlet patch of boundary dict to set the positions of the particles.

Any idea to do this ?

Thank in advance and have a good day !

Regards,
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