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SnappyHexMesh GUI add-on for Blender

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Old   April 9, 2024, 22:44
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Will Kernkamp
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I have found the DisplacementMotionSolver mesh shrinker (not the default) to be more dependable than the DisplacementMedialAxis mesh shrinker.

See: https://doc.openfoam.com/2306/tools/...exmesh/layers/
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Old   April 22, 2024, 05:10
Default patch types in Object Settings panel
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Jungpin Chen
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Hi, Tuomo;

For setting the patch type in Object Settings panel, it only have two types available (patch & wall) but it shows more options from your provided tutorial videos. Is the one showed in tutorial video correct? Or, actually we only have two options in latest GUI? Thanks!

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Old   April 22, 2024, 12:45
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Tuomo Keskitalo
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Quote:
Originally Posted by Jungpin View Post
Hi, Tuomo;
For setting the patch type in Object Settings panel, it only have two types available (patch & wall) but it shows more options from your provided tutorial videos. Is the one showed in tutorial video correct? Or, actually we only have two options in latest GUI? Thanks!
Jungpin
Hi,
only patch and wall patch types work correctly with SnappyHexMesh, so other types have been disabled. You can change patch type after mesh generation by editing the boundary file with text editor.

BR,
Tuomo
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