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dynamicMultiDirRefineFvMesh?

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Old   August 30, 2012, 19:53
Default dynamicMultiDirRefineFvMesh?
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Marco A. Turcios
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Hello all,

I'm looking for a way to dynamically refine/unrefine the mesh based on the values of a specific field (like dynamicFvRefineMesh) but to only do it in the prescribed directions.

I had three related questions:

1) Can this already be done with dynamicRefineFvMesh (i.e., is there a flag or somethign I'm missing)?

2) If #1 is false, can the arguments/inputs to hexRef8 be altered to only refine/unrefine in certain directions?

3) If #2 and #1 are false, I intend to write a new class that makes use of multiDirRefine like rhe refineMesh utility. Looking at the code for that mesh makes it look fairly easy to use, but I don't see an easy way to un-refine a region. Is un-refinement even possible?

Thanks guys, I promise to share anything that I develop that is useful...
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