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constant lift simulation

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Old   August 19, 2016, 05:46
Default constant lift simulation
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benoit paillard
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Hi all,

I'm doing optimization for 2D airfoils with simpleFoam. I'd like to operate at constant lift, by updating the inflow vector. So far I tried the following approaches :

- Code an adaptative inflow version of simpleFoam, but this gets very unsteady for non classical shapes...

- run two simulations, and find the adequate lift by using a linear inter/extrapolation. This is quite accurate but requires 3 runs...

- run a low order model first - xfoil is perfect for that since it has the ability to do constant Cl - and use the angle as an input to openfoam. This is very efficient, but can be more than 10% wrong. And low order model does not converge that easily for non classical shapes. And that would be hard to apply to 3D shapes.

Any idea is welcome ! I know SU2 operates in constant lift by updating the inflow (option #1 above), and it is also a bit unstable. I think the best option might be to get the load from potentialFoam, but I couldn't find a way to do that.

Thank you all for your input !
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Old   August 23, 2016, 07:27
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Hi,

My guess is you would need to be very careful with updating the inflow angle, especially at the start of the simulation, to avoid rapid changes as this would likely cause divergence. You'd probably need to have some sort of "underrelaxation" feature built-in and do the update only every couple of time steps and even that after some initial level of convergence has been reached.

Another option would be to use dynamic mesh, like in the incompressible/pimpleDyMFoam/wingMotion tutorial. This would probably require you to first run the case at an approximate AoA with simple foam, restart from the last time step with pimpleDyMFoam and use a custom motion solver which would adjust the AoA for the desired Cl with some kind of optimisation/controller routine robust enough not to cause too rapid changes.

Unfortunately I haven't dabbled in either so can only share my ideas and not actual code.

All the best,

Artur
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