CFD Online Logo CFD Online URL
www.cfd-online.com
[Sponsors]
Home > Forums > Software User Forums > OpenFOAM > OpenFOAM Running, Solving & CFD

interFoam, dynamic contact angles and moving walls

Register Blogs Community New Posts Updated Threads Search

Like Tree1Likes
  • 1 Post By vortex_shedding

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old   December 9, 2019, 03:38
Default interFoam, dynamic contact angles and moving walls
  #1
New Member
 
Alexander Meier
Join Date: Feb 2017
Posts: 15
Rep Power: 9
flowgeek is on a distinguished road
hi all,

i'm trying to simulate the wetting of a moving wall with dynamic contact angles.
So as a very simple test case i made a vertical rectangular channel half filled with water and one wall moving. (see attached image)

the boundaryconditions for the moving wall are:

alpha.air:

type dynamicAlphaContactAngle
theta0 130;
thetaA 110;
thetaR 150;
uTheta 1e-07;
limit gradient;
value nonuniform List<scalar>
...

U

type fixedValue
value uniform (0.01 0 0);


it seems to me - also looking at the code which i halfway understant - that for the calculation of the dynamic contact angle only the fluid velocity is used and not the relative velocity of the fluid with respect to the moving wall --> this results in a contact angle with the wall of 130° instead of 170° (the calculation of the contact angle in this BC are a bit odd)

An error to report? or is there another way to choose the velocity BC?

Attachment 73765
Attached Images
File Type: jpg interfoam_error.jpg (61.3 KB, 62 views)
flowgeek is offline   Reply With Quote

Old   August 15, 2020, 02:56
Default
  #2
New Member
 
PRoy
Join Date: Apr 2013
Posts: 1
Rep Power: 0
vortex_shedding is on a distinguished road
Probably you have already found a solution to this issue. If not, then I should mention that this is a known bug in the dynamic contact angle BC. You can read this bug report:

https://bugs.openfoam.org/print_all_...-1&show_flag=0

A possible fix has been suggested:

Line 145 of dynamicAlphaContactAngleFvPatchScalarField is where the calculation is being done. Change this line to :

Code:
return theta0_ * (1 - tanh(uwall/uTheta_) * sign(uwall/uTheta_) ) - thetaA_ * neg(uwall) * tanh(uwall/uTheta_) + thetaR_ * pos(uwall) * tanh(uwall/uTheta_);
flowgeek likes this.
vortex_shedding is offline   Reply With Quote

Old   August 17, 2020, 02:58
Default
  #3
New Member
 
Alexander Meier
Join Date: Feb 2017
Posts: 15
Rep Power: 9
flowgeek is on a distinguished road
hi,

thanks for the reply and the suggested solution!
no i haven't found a proper solution to the issue - i had to cheat quite a bit...
(can you post the link to the bug report again, or the issue number? i cannot open it...)
flowgeek is offline   Reply With Quote

Old   March 16, 2024, 11:28
Default
  #4
Member
 
Michael Sukham
Join Date: Mar 2020
Location: India
Posts: 79
Rep Power: 6
2538sukham is on a distinguished road
How did you quantify the contact angle on the moving wall? I have a moving wall which pushes fluid so I have a moving line contact angle on the curved surface of the cylinder. i am assuming that assigning zeroGradient which ensures 90 degree contact angle results in wiggles when the liquid bulk rises due to the moving wall. Is there something which I can do?
Attached Images
File Type: png shotSleeve.png (17.8 KB, 3 views)
2538sukham is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
About define different contact angles to each surface within one component herosimon FLOW-3D 3 September 28, 2010 22:12


All times are GMT -4. The time now is 03:21.