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December 1, 2009, 11:04 |
Water into 3D room
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#1 |
Member
Dennis Rown
Join Date: Oct 2009
Posts: 51
Rep Power: 16 |
Hello!
I am trying to simulate water entering a 3D tunnel through a hole on the ceiling. Somehow the simulation crashes after a couple of timesteps and i assume the error lies in the boundary conditions. I am working with interFoam. Here are the BC's: alpha1: tunnelWalls { type zeroGradient; } tunnelHole { type fixedValue; value uniform 0.7; } tunnelPortals { type inletOutlet; inletValue uniform 0; value uniform 0; } defaultFaces { type inletOutlet; inletValue uniform 0; value uniform 0; } p: tunnelWalls { type buoyantPressure; value uniform 0; } tunnelHole { type totalPressure; p0 uniform 0; U U; phi phi; rho rho; psi none; gamma 1; value uniform 0; } tunnelPortals { type totalPressure; p0 uniform 0; U U; phi phi; rho rho; psi none; gamma 1; value uniform 0; } defaultFaces { type totalPressure; p0 uniform 0; U U; phi phi; rho rho; psi none; gamma 1; value uniform 0; } U: tunnelWalls { type fixedValue; value uniform (0 0 0); } tunnelHole { type fixedValue; value uniform (0 0 0); } tunnelPortals { type pressureInletOutletVelocity; value uniform (0 0 0); } defaultFaces { type pressureInletOutletVelocity; value uniform (0 0 0); } Is there an error that could cause the instability? |
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