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June 1, 2011, 16:07 |
How do you get rid of my Default faces?
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New Member
Richard Skifton
Join Date: Mar 2011
Posts: 1
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Can anyone take a look at my mesh and see if you can get the default faces out of there. I've tried everything I can think of. I've deleted them from the boundary file, I've renamed them in the boundary file, I've tried adding these default faces to the list of patches in BlockMeshDict, etc. etc. etc. All come with an error message.
// *******************************************// vertices ( (0 0 0) //0 (0.09 0 0) //1 (0.1 0 0) //2 (0.11 0 0) //3 (0.13 0 0) //4 (0.14 0 0) //5 (0.15 0 0) //6 (0.24 0 0) //7 (0.24 0.007071 0) //8 (0.147071 0.007071 0) //9 (0.132929 0.007071 0) //10 (0.107071 0.007071 0) //11 (0.092929 0.007071 0) //12 (0 0.007071 0) //13 (0 0.1 0) //14 (0.092929 0.1 0) //15 (0.107071 0.1 0) //16 (0.132929 0.1 0) //17 (0.147071 0.1 0) //18 (0.24 0.1 0) //19 (0 0 0.75) //20 (0.09 0 0.75) //21 (0.1 0 0.75) //22 (0.11 0 0.75) //23 (0.13 0 0.75) //24 (0.14 0 0.75) //25 (0.15 0 0.75) //26 (0.24 0 0.75) //27 (0.24 0.007071 0.75) //28 (0.147071 0.007071 0.75) //29 (0.132929 0.007071 0.75) //30 (0.107071 0.007071 0.75) //31 (0.092929 0.007071 0.75) //32 (0 0.007071 0.75) //33 (0 0.1 0.75) //34 (0.092929 0.1 0.75) //35 (0.107071 0.1 0.75) //36 (0.132929 0.1 0.75) //37 (0.147071 0.1 0.75) //38 (0.24 0.1 0.75) //39 ); blocks ( hex (0 1 12 13 20 21 32 33) (10 10 50) simpleGrading (1 1 1) hex (2 12 1 2 22 32 21 22) (10 10 50) simpleGrading (1 1 1) hex (2 11 12 2 22 31 32 22) (10 10 50) simpleGrading (1 1 1) hex (2 3 11 2 22 23 31 22) (10 10 50) simpleGrading (1 1 1) hex (3 4 10 11 23 24 30 31) (10 10 50) simpleGrading (1 1 1) hex (5 10 4 5 25 30 24 25) (10 10 50) simpleGrading (1 1 1) hex (5 9 10 5 25 29 30 25) (10 10 50) simpleGrading (1 1 1) hex (5 6 9 5 25 26 29 25) (10 10 50) simpleGrading (1 1 1) hex (6 7 8 9 26 27 28 29) (10 10 50) simpleGrading (1 1 1) hex (9 8 19 18 29 28 39 38) (10 10 50) simpleGrading (1 1 1) hex (10 9 18 17 30 29 38 37) (10 10 50) simpleGrading (1 1 1) hex (11 10 17 16 31 30 37 36) (10 10 50) simpleGrading (1 1 1) hex (12 11 16 15 32 31 36 35) (10 10 50) simpleGrading (1 1 1) hex (13 12 15 14 33 32 35 34) (10 10 50) simpleGrading (1 1 1) ); edges ( arc 1 12 (0.090761 0.003827 0) arc 21 32 (0.090761 0.003827 0.75) arc 12 11 (0.1 0.01 0) arc 32 31 (0.1 0.01 0.75) arc 11 3 (0.109239 0.003827 0) arc 31 23 (0.109239 0.003827 0.75) arc 4 10 (0.130761 0.003827 0) arc 24 30 (0.130761 0.003827 0.75) arc 10 9 (0.14 0.01 0) arc 30 29 (0.14 0.01 0.75) arc 9 6 (0.149239 0.003827 0) arc 29 26 (0.149239 0.003827 0.75) ); patches ( wall left ( (0 20 33 13) (13 33 34 14) ) wall right ( (7 8 28 27) (8 19 39 28) ) symmetryPlane down ( (0 1 21 20) (1 2 22 21) (2 3 23 22) (3 4 24 23) (4 5 25 24) (5 6 26 25) (6 7 27 26) ) wall up ( (14 34 35 15) (15 35 36 16) (16 36 37 17) (17 37 38 18) (18 38 39 19) ) patch jet ( (2 1 12 2) (2 12 11 2) (2 11 3 2) ) patch jetHotter ( (5 4 10 5) (5 10 9 5) (5 9 6 5) ) wall bottom ( (0 13 12 1) (13 14 15 12) (12 15 16 11) (11 16 17 10) (10 17 18 9) (9 18 19 8) (6 9 8 7) (3 11 10 4) ) patch top ( (20 21 32 33) (33 32 35 34) (32 31 36 35) (31 30 37 36) (30 29 38 37) (29 28 39 38) (26 27 28 29) (25 26 29 25) (25 29 30 25) (25 30 24 25) (23 24 30 31) (22 23 31 22) (22 31 32 22) (22 32 21 22) ) ); mergePatchPairs ( ); //*****************************************// The problem lies on the collapsed hexahedron at 2, 22 and 5, 25 Hope to hear from you soon, thanks! Last edited by rskifton; June 1, 2011 at 16:37. |
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Tags |
3d mesh, blockmeshdict, default faces, empty |
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