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Search: Posts Made By: kalle
Forum: OpenFOAM Community Contributions September 13, 2017, 07:52
Replies: 292
Views: 62,654
Posted By kalle
Impressed! Really good work, Mikko! This is...

Impressed! Really good work, Mikko! This is definitely an alternative to commercial block meshing software... I am sure it is also a lot faster too. Great work with the GUI. Nice with edge direction...
Forum: OpenFOAM Community Contributions November 24, 2016, 09:17
Replies: 292
Views: 62,654
Posted By kalle
Thanks! Well, you cannot do wedges, but I...

Thanks!

Well, you cannot do wedges, but I had the same problem as you. I made a 2D flat mesh, and used this tool to create a wedge:

https://openfoamwiki.net/index.php/Contrib/MakeAxialMesh
...
Forum: OpenFOAM Community Contributions November 18, 2016, 04:00
Replies: 292
Views: 62,654
Posted By kalle
Hi, you are using Mikko's version, so I'll...

Hi,

you are using Mikko's version, so I'll let him answer this. He has the advantage of supporting multigrading, but his preview function relies on blockMesh itself for generating a preview...
Forum: OpenFOAM Community Contributions September 27, 2016, 14:48
Replies: 292
Views: 62,654
Posted By kalle
Errors like these are very typical when taking...

Errors like these are very typical when taking addons to a new version. Blender's API is constantly changing. Finding all these issues is a rather lengthy process to carry out, and is the major...
Forum: OpenFOAM Community Contributions January 4, 2016, 10:03
Replies: 292
Views: 62,654
Posted By kalle
Hi! Ok, some 16-year-too-late millennium bug...

Hi!

Ok, some 16-year-too-late millennium bug :-) You are using Flowkersma's code, https://github.com/flowkersma/swiftBlock, and the error relates to code specific to that version. I leave it to...
Forum: OpenFOAM Community Contributions August 13, 2015, 07:54
Replies: 292
Views: 62,654
Posted By kalle
Interesting idea. Never thought of that, but it...

Interesting idea. Never thought of that, but it sounds good!

Else, this is a question of handling Blender. Normally, just press Tab key to enter Edit mode. There are plenty of tutorials on the...
Forum: OpenFOAM Community Contributions July 19, 2015, 04:38
Replies: 292
Views: 62,654
Posted By kalle
When I wrote most of the code, BMesh wasn't...

When I wrote most of the code, BMesh wasn't implemented (2.61 & 2.62). I would probably be good to make a large rewrite and instead rely on BMesh for storing data, and also make use of the new...
Forum: OpenFOAM Community Contributions July 17, 2015, 04:52
Replies: 292
Views: 62,654
Posted By kalle
Hi Mikko! Great! Thanks for the videos,...

Hi Mikko!

Great! Thanks for the videos, they are really needed!

I have been thinking of the new features. A key issue here is that those new features need more information to store for each...
Forum: OpenFOAM Community Contributions July 16, 2015, 02:53
Replies: 292
Views: 62,654
Posted By kalle
Hi! Sounds like your base mesh is much too coarse!

Hi! Sounds like your base mesh is much too coarse!
Forum: OpenFOAM Community Contributions May 29, 2015, 04:53
Replies: 292
Views: 62,654
Posted By kalle
About the number of decimals; I guess there is a...

About the number of decimals; I guess there is a way in Python to control that, but it is nothing I have investigeted or put any functionality for in the UI.

K
Forum: OpenFOAM Community Contributions May 29, 2015, 00:25
Replies: 292
Views: 62,654
Posted By kalle
Hi! This is exactly the situation where...

Hi!

This is exactly the situation where SwiftBlock cannot know if the block in the center is something the user want or not. This is mentioned in the wiki:



... so select all the vertices...
Forum: OpenFOAM Community Contributions February 14, 2015, 06:11
Replies: 292
Views: 62,654
Posted By kalle
Hi, I haven't tried it, but I think that the...

Hi,

I haven't tried it, but I think that the MakeAxialMesh tool is your friend here! If you try it, please let us know the result here.

Regards
K
Forum: OpenFOAM Community Contributions January 27, 2015, 21:05
Replies: 292
Views: 62,654
Posted By kalle
Looks like it failed to pick up two polylines....

Looks like it failed to pick up two polylines. Check that your block vertices are really colocated with a vertex or are exacly on an edge. Possibly you have by mistake forced the two edges to be...
Forum: OpenFOAM Community Contributions January 27, 2015, 05:05
Replies: 292
Views: 62,654
Posted By kalle
Looks like you have a nice block structure in fig...

Looks like you have a nice block structure in fig 2, but on the preview mesh it looks that some edges, which you wanted to be straight have been given polyLines. This happens when both vertices of an...
Forum: OpenFOAM Community Contributions January 22, 2015, 14:00
Replies: 292
Views: 62,654
Posted By kalle
Hi! Sorry for late response! Are you trying...

Hi!

Sorry for late response! Are you trying to make an O-mesh? Have you seen the example of meshing a cylinder on https://openfoamwiki.net/index.php/Contrib/SwiftBlock?

Kalle
Forum: OpenFOAM Community Contributions January 14, 2015, 05:33
Replies: 292
Views: 62,654
Posted By kalle
You are right, usage information is lacking. Main...

You are right, usage information is lacking. Main limitation is time to do this.

However, to a large extent successful use of the addons depends on the users knowledge of Blender. If one is well...
Forum: OpenFOAM Community Contributions December 6, 2014, 05:12
Replies: 292
Views: 62,654
Posted By kalle
Alex' issue was solved in private communication....

Alex' issue was solved in private communication. A few bugs were discovered in the process. Since Blender 2.68 a change in the Python API gave problems with the user interface on block naming. Also,...
Forum: OpenFOAM Community Contributions November 27, 2014, 05:31
Replies: 292
Views: 62,654
Posted By kalle
Hi! You need to manually create the needed...

Hi!

You need to manually create the needed block structure. In this case you need 9 blocks. A boolean operation will not do this for you, but it is possible that you can use it as a starting...
Forum: OpenFOAM Community Contributions November 5, 2014, 11:40
Replies: 292
Views: 62,654
Posted By kalle
Hi! I have not used "install from file"...

Hi!

I have not used "install from file" myself, but it seems that you should just download a zip from github, and feed it to Blender. Probably you wont be able to do a "git pull" later, though....
Forum: OpenFOAM Community Contributions October 24, 2014, 15:35
Replies: 292
Views: 62,654
Posted By kalle
I could not repeat Krzysztof's problems, but the...

I could not repeat Krzysztof's problems, but the book-keeping for grading and force resolution was messed up. I have implemented a better strategy for this now. It is now more space conservative -...
Forum: OpenFOAM Community Contributions October 22, 2014, 08:04
Replies: 292
Views: 62,654
Posted By kalle
Hi! Sounds indeed annoying. Could you send...

Hi!

Sounds indeed annoying. Could you send me the blend-file?

Kalle
Forum: OpenFOAM Community Contributions October 17, 2014, 11:04
Replies: 292
Views: 62,654
Posted By kalle
Hi Krzysztof and Robert, seems gmail put...

Hi Krzysztof and Robert,

seems gmail put cfd-online messages as spam again. Sorry for missing both your questions. I did not use 2.70 yet so I missed the issue you have discovered. There was a...
Forum: OpenFOAM Community Contributions September 17, 2014, 06:34
Replies: 292
Views: 62,654
Posted By kalle
Hi, for swiftsnap you need to have them in...

Hi,

for swiftsnap you need to have them in one object. Also it should be watertight. There is plenty of info on the web how to do this in Blender.

Regards,
Kalle
Forum: OpenFOAM Community Contributions September 8, 2014, 05:26
Replies: 292
Views: 62,654
Posted By kalle
Hi! Looks like you have downloaded an old...

Hi!

Looks like you have downloaded an old version of the code from openfoamwiki. The up-to-date version is found on github:

https://github.com/nogenmyr/swiftBlock.git

Blender has changed...
Forum: OpenFOAM Community Contributions July 11, 2014, 04:54
Replies: 292
Views: 62,654
Posted By kalle
Hi Nuc, Yes, I know this problem. Blender is...

Hi Nuc,

Yes, I know this problem. Blender is for surface modelling, and it thinks the internal vertex should not be extruded into an edge. The only way I know to get around this is that you before...
Showing results 1 to 25 of 98

 
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