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Search: Posts Made By: ghorrocks
Forum: CFX November 17, 2011, 16:03
Replies: 17
Views: 5,700
Posted By ghorrocks
Sounds like a numerical divergence caused by the...

Sounds like a numerical divergence caused by the extra numerical round-off errors with single precision.
Forum: CFX August 1, 2011, 18:29
Replies: 17
Views: 5,700
Posted By ghorrocks
My first post in this thread explains the error:...

My first post in this thread explains the error: Floating point exceptions are the result of a major divergence in the numerics. A large range of things can cause the divergence, it includes...
Forum: CFX August 13, 2009, 23:00
Replies: 17
Views: 5,700
Posted By ghorrocks
Things which will improve stability and accuracy...

Things which will improve stability and accuracy are to improve mesh quality, reduce timestep size, swap to double precision, a better initial guess and tighter convergence.

Things which will...
Forum: CFX August 12, 2009, 07:11
Replies: 17
Views: 5,700
Posted By ghorrocks
Floating point exception: overflow usually means...

Floating point exception: overflow usually means your simulation has diverged big-time. You need to make the simulation more stable. It can also mean you snuck a divide by zero in there but generally...
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