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April 21, 2020, 06:55 |
Wet surface
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#1 |
Senior Member
Davide
Join Date: Jul 2015
Posts: 107
Rep Power: 10 |
Hi, I want simulate the emission of water droplets in a confined room with particle tracking tecniques in CFX. Is there some variable or method to show a sort of wet surface contour to see in a specified patch where and how many particles strike it? I'm not interested to the particle tracking ball (that I know) to be more clear, but only a contour in a wall.
Thank you |
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