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RPM (+/-) thumb rule

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Old   November 5, 2007, 23:36
Default RPM (+/-) thumb rule
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studentCFD
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hello guys!

While defining angular velocity to any mesh,what is the thumb rule?

Suppose im looking from the negative z and i want the geometry to revolve around z,say in negative y direction(as can be seen in gui),then while defining rpm,it will be positive or negative?

help required.thanks.
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