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How to get the free surface breaking or just wave splash when a body hits the water?

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Old   March 4, 2023, 01:57
Default How to get the free surface breaking or just wave splash when a body hits the water?
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Deepankar
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Hii, I am working on Numerical Analyses of Rigid bodies impinging in water using Ansys Fluent, under which I am dropping a cylindrical body with a hemispherical head from a height of 3m. My domain is 1.5*1.5*7m, and the water depth is 2m, but the problem is when it hits the water's surface, I am not seeing any splashes or water breaking. It simply passes through the water's surface; I don't know what to do or where I am doing wrong Kindly help me.

In addition to the description, I am using hybrid initialization, and a dynamic mesh where I am giving the mass of 19kg and the dimension of the object is 0.6m total length, a radius is 0.2m, and a hemisphere radius is also 0.2m. I am taking only the object body as a component zone, considering it a rigid body and mapping that in the dynamic mesh. Boundary conditions are automatically taken as the default, and I am giving the top wall of the domain as the specified pressure boundary, which I am taking as the pressure outlet. Rest all are just wall boundaries.
Taking two-phase, phase 1 is air from where the object is dropped, and phase two is water.
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