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#1 |
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Guest
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I am trying to understand how to use dynamic meshing in FLUENT. I would like to rotate a 2D box about some point(centroid or anywhere else) with a simple oscillatory motion: theta = amplitude * sin(omega * time). What is the simplest way to do this? Thanks in advance! -B
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#2 |
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Instead of using a dynamic mesh, I think using a sliding mesh would be better and easier for your case. Please refer to the sliding mesh tutorial.
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