|
[Sponsors] | |||||
Dynamic Mesh : rigid body +deforming boundary |
![]() |
|
|
LinkBack | Thread Tools | Search this Thread | Display Modes |
|
|
|
#1 |
|
Guest
Posts: n/a
|
Hi,
Does anybody know if it is possible to mix the "rigid body" and "deforming" type conditions (dynamic mesh)on a specified boundary ? You can do both separately, but together... Or maybe with the "User defined" type ? |
|
|
||
|
|
|
#2 |
|
Guest
Posts: n/a
|
if you write a UDF prescribing the boundary motion with both the rigid body and deforming action then theres no reason it shouldnt work that I can see.
|
|
|
||
![]() |
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| How to set boundary layer of a moving body in GAMBIT to a mesh zone for dynamic mesh | tomyangbath | FLUENT | 18 | October 12, 2016 07:57 |
| Domain Imbalance | HMR | CFX | 5 | October 10, 2016 06:57 |
| increasing mesh quality is leading to poor convergence | tippo | CFX | 2 | May 5, 2009 11:55 |
| dynamic mesh + boundary layer cells | Geri | FLUENT | 0 | November 1, 2007 17:27 |
| What type of boundary for a moving rigid body? | Ryan | FLUENT | 5 | April 13, 2004 12:55 |