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[solids4Foam] Fixed-Rotation boundary doesn't affect whole mesh

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Old   October 11, 2021, 12:20
Default Fixed-Rotation boundary doesn't affect whole mesh
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Patrick Höhn
Join Date: Mar 2018
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Hi everyone,



In the attached case a fixed rotation boundary is added on the patch at the left end in the figure. All other patches are set to zeroGradient. As shown in the picture below, only a small part of the mesh is actually moving. However, I would rather expect that the whole pipe is uniformly rotating. A uniform could be only achieved if the mantle areas of the pipe are defined with fixed Rotation. However, this would be possible in the final model.

I attached the underlying case to this issue.


I am grateful for any suggestions.
Attached Files
File Type: zip pipe1.zip (10.5 KB, 10 views)
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