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Old   February 12, 2009, 12:07
Default Hi all, I just started to u
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Hi all,

I just started to use OpenFoam a few weeks ago. I performed a few tutorials and now try my own based on engineFoam.

I generated a 3D combustion chamber mesh with gambit and exported it to foam with Piston, CylinderHead and liner patches. I rerun the engineFoam tutorial and the mesh is moving well but I would like to be able to automaticaly add/remove layers in order to avoid as much as possible the mesh deformation which leads to CFL crashes...

Any Idea ?

Thanks for your help

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Old   February 18, 2009, 05:35
Default I've found layeredEngineMesh i
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Benjamin Berger
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I've found layeredEngineMesh in the engineMesh utilities and I'm trying to use it with dieselEngineFoam. Maybe this could help you to use addition/removal layers methods.

If you find a way to use it, give me your feed back ;-)

Good work and thank you for your help!
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